Make it overall more difficult - More options. Sometimes they're outright useless - Difficulty. Mostly fine but could be better though it's pretty funny as well. A few things I would work on though: - I play in English. Depending on who you pick as your team you can determine how you will build their skills around which is pretty cool with the customization. ![]() Easy and linear but the gameplay is where it's at for sure. I like many of the characters outside of Charlotte and the story feels somewhat basic but at the same time likable. Depending on who you pick as your team you can determine how you will build Trials of Mana is a solid game overall and from what I hear a game from overseas built from the ground up. Trials of Mana is a solid game overall and from what I hear a game from overseas built from the ground up. It's fun and relaxing to run around the comfy environments, fighting monsters and enjoying the music. The bad: -some of the English voice acting is repulsive, thankfully it's also funny and charming most of the time -no co-op play -party AI is dumb, and could be more customizable than it is -bosses are too easy later on, they need more HP or something -the price is a little steep -options to disable the minimap, making exploration more rewarding, but no option to disable the objective marker (in the original, you could actually get lost despite the game's linearity) The characters in this game look nice. It's one of the most replayable JRPGs ever. The options for forming a party and choosing classes for each of them is extremely engaging, and makes this comfy little game that should be boring into something infinitely replayable. Upon beginning this game you choose three party members from a choice of six, and each party member gets to change classes twice during the game. You might expect it to be boring, so why is it so fun? Why have you heard people recommend the original? Because of the class system. It's impressive how successfully they adapted the visual style of the 2D game to 3D, which is the best reason for a remake to exist IMO, and which they could have easily messed up like they did with the Secret of Mana remake from a couple years back. Everything good about that game is here, they didn't mess anything up, while also expanding the late-game content a little bit. It's impressive how successfully they adapted the visual style of the 2D game to 3D, which is the best reason for a remake to exist IMO, and This is a faithful remake of Seiken Densetsu 3, the SNES sequel to Secret of Mana that was never released outside of Japan. Continued abuse of our services will cause your IP address to be blocked indefinitely.This is a faithful remake of Seiken Densetsu 3, the SNES sequel to Secret of Mana that was never released outside of Japan. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. ![]() ![]()
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