![]() Scumming is also how the Borg, a computer program which plays Angband, manages to win the game. Unfortunately, these regenerating levels also encourage a practice known as 'scumming' 3, where the player spends a long time at a depth at which they can easily survive until they finally feel tough enough to descend deeper (if you were to attempt this in a game with static dungeon levels such as NetHack, you would probably starve to death waiting for new monsters to appear). This means that you need to make hard choices about what equipment to keep, what to sell in the shops in town, and what to discard. Also, there is a limit to how many items you can carry at the same time (you have a home in town, but that too has a finite capacity). One distinctive feature of Angband is that when you leave a dungeon level, it and everything on it is gone forever. This protection is usually obtained through equipment such as artefact weapons and armour. The deeper you go into the dungeon, the more dangerous the monsters become, and the more important it becomes to have protection against these special attacks. Drain away your life (ie, experience points).Confuse you, making it impossible to run or fight effectively.Frighten you so that you cannot fight in melee.You can continue your adventure after killing Morgoth, but there isn't much point, unless you want to search for the One Ring which is rumoured to be buried in the dungeon somewhere.Īpart from simply thrashing you in combat, here are some of the nasty things that monsters can do to you: Eventually you will have to fight and kill Morgoth, who resides in the deepest dungeon level, in order to win the game 2. The object of the game is to kill Morgoth (the Dark Enemy of Middle Earth), by travelling through the dungeon amassing experience, equipment and (less importantly) treasure. In Angband you are represented by an symbol 1 and travel around the dungeon fighting lots of monsters (alphabetic characters in various colours) by either running into them (which represents hitting them with a melee weapon), shooting them or zapping them with an array of spells, wands and other magic devices. For those who are not familiar with this type of game, they are turn-based dungeon exploration and monster-killing games which generally use ASCII graphics. Angband is a Tolkien-based roguelike computer game, named after Morgoth's fortress of iron in JRR Tolkien's The Silmarillion.
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